Vorpatch zur Open Beta - HoN v3.0

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    • Vorpatch zur Open Beta - HoN v3.0

      Hallo,
      Heute ist das lange ersehnte HoN Update auf den aktuellen standart Beta-Client übertragen worden. Es sind ein paar nette Änderungen dabei, allerdings auch ein paar unnötige Balance Veränderungen.
      Spoiler anzeigen

      Brainfuck-Quellcode

      1. Version 0.3.0
      2. -------------
      3. Join the discussion about this patch on the forums:
      4. forums.heroesofnewerth.com/showthread.php?t=90610
      5. - New Front End Interface
      6. - Solo Automatic Matchmaking
      7. * With one button you can enter the queue for as many different regions as you want and play with random other people automatically. This does not use PSR, it uses SMR (Solo Matchmaking Rating) and everyone starts at 1500. Mode is Banning Pick.
      8. * Players tagged as "leavers" can not join Matchmaking
      9. * Players who leave a game before it starts (during the 'loading' phase of a game) will automatically be replaced by someone else.
      10. * If you leave a Matchmaking game at the hero selection screen, you will get a leave
      11. - Tutorial
      12. * New ingame interactive Tutorial to help new players learn the basics of the game before diving in. Even experienced players might learn something!
      13. - New Player Stats screen
      14. * Including your most played heroes!
      15. - Hero Compendium
      16. * See detailed stats and recommended items about every hero
      17. - Ingame Ladder page
      18. * Search and filter the ladder to compare yourself to those at the top. Any number of options can be turned on and filtered!
      19. - New Game Lobby
      20. - New Hero Picking screen
      21. * Now with 12 more slots for new heroes! How did we do that?!?
      22. General
      23. - You can now swap the placement of the minimap from the bottom left to bottom right hand corner
      24. - Leaver threshold lowered to 5%
      25. - Fix for StatusStealth
      26. * This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target
      27. - Updated br stringtables, thanks to Trilles
      28. - Recommended Items Updated
      29. - Item cursor now changes to a targeting cursor when hovering over an allied unit
      30. - Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)
      31. - Logger's Hatchet can now be sold within 15 seconds of buying it (but not if you used it)
      32. - Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen
      33. - Fixed when heroes were 'running in place' after using a Homecoming Stone
      34. - Added messages to the game lobby for the following actions:
      35. 1) When the host assigns someone as the new host
      36. 2) When the host assigns someone as a spectator
      37. 3) When the host assigns someone as a referee
      38. 4) When the host locks or unlocks a slot
      39. - Removed 'remove hero' button in practice mode for now
      40. - Tweaked the position of ancients
      41. - Invisible Mode added
      42. - Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen
      43. - Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13"
      44. - Added flood protection to the chat server to protect against invite to clan spam and create clan attempts
      45. - Fixed an issue causing the change password functionality in game to not work correctly.
      46. - Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted
      47. - Optimized client code so game server refreshes should no longer hang the client or user interface.
      48. - Chat channels can now be saved via the interface and will be automatically joined when logging in.
      49. - Added new "Ping" filter next to the "Full Games" checkbox. It filters the results on the client so only pings less the chosen number populate the game list
      50. - Added a new filter option to the server browser "Game Mode:" section called "Advanced". It allows players to filter multiple game modes (ie. SD, BD, BP) all at once locally in the client. Upon selecting 'Advanced' a small panel pops up and the player can choose the game modes they want to see in the game list just by selecting the appropriate checkbox then clicking OK
      51. - Default SFX volume down to 0.6 from 0.7
      52. - Fixed an issue with the chat server where if a user sent a message using /b or /m and someone on one of those lists was in /dnd mode, it wouldn't send the message to all the people on the list.
      53. - Overhauled how adding buddies/friends works. You now must request friendship before someone is actually added as your friend.
      54. * You can request friends when offline and they will get the notifications upon logging in, and approve at their convenience
      55. * We might have to wipe current friends lists at some point in the future for this to work correctly.
      56. - Added new search support for filtering games by name:
      57. * Added feature to allow players to type in multiple search phrases. By typing a search phrase and adding a ?|? the client will distinguish one phrase from another. The browser will then search the available games and show any games showing any one of the phrases separated by a "|".
      58. * Added feature to allow players to exclude certain games based on the search phrase. By typing in a "-" at the beginning of the search phrase the client will automatically filter any games with "Phrase" to not show up. Note that exclusion of search terms takes precedence over inclusion. (Excluding a term, and then trying to include the same term will cause it not to appear, ie ?noobs|-noobs?)
      59. * The "|" and "-" can be escaped with a "\" should the player want to search on a game with the pipe or hyphen in it.
      60. * All searches are color and case insensitive, and the order that the search phrases are entered have no effect on how they will display. So "1500|-no ab" is the same as "-no ab|1500".
      61. Some examples:
      62. *Search Phrase: "1550|1600|1650|-no ab|-noobs" - This searches on any game with "1550", "1600", and "1650" in the name, and if it has the words "no ab" or "noobs" in it it will not display.
      63. *Search Phrase: "-no ab|1500|1550|-countryname|ab" - This searches on any game with "1500", "1550" and "ab" in the name, and if it has the words "no ab" or "countryname" in it it will not display.
      64. *Search Phrase: "1500|\-SDEM|pipe\|test" - This searches on any game with "1500", "-sdem" and "pipe|test" in the name.
      65. Kongor
      66. - If you attack him from outside of his lair you will have 100% miss now
      67. - After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back
      68. - Is now 40% angrier
      69. Ice Ogre
      70. - Cooldown of the frost shield increased by 4 seconds (to 5s)
      71. Items
      72. Barrier Idol
      73. - Fixed a bug that caused it to absorb huge damage when damage taken was all at once
      74. Elder Parasite
      75. - Incoming damage multiplier reduced to 20%, from 30%
      76. Harkon's Blade
      77. - Increases manacost per attack to 75 from 50
      78. Nullstone
      79. - Recipe cost reduced to 825 from 1325
      80. - Mana regen increased to 200% from 150%
      81. - Now grants +10 damage
      82. Runes of the Blight
      83. - Heal over time is no longer dispellable
      84. Wards of Sight
      85. - Now have a 50 gold bounty when killed
      86. Heroes
      87. The following auras can now be toggled between all units and heroes only:
      88. - Andromeda's Dimensional Link
      89. - Arachna's Precision
      90. - Moon Queen's Lunar Glow
      91. Accursed
      92. - Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage
      93. - Fixed Flame Consumption to properly dispel himself when it automatically goes off
      94. - Fixed Sear so it continues to apply the slow and the buff while his ultimate is active
      95. Andromeda
      96. - Rescaled ult range to 750/975/1200 from 600/900/1200
      97. Armadon
      98. - Added cast effect for throwing snot
      99. * This is a visual effects change
      100. - Charges gained from Restless are not longer capped at 4
      101. Behemoth
      102. - "Voice"
      103. Blacksmith
      104. - Lowered base armor by 1
      105. - Base Damage lowered to 54-60 from 58-64
      106. - Flaming Hammer's projectile speed lowered to 800 from 1100
      107. - Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration.
      108. - Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125
      109. Blood Hunter
      110. - Blood Sense now reveals stealth targets
      111. Chronos
      112. - Manacost on Time Leap increased to 135 from 120
      113. - Time Leap damage lowered by 25 at all levels
      114. - Curse of Ages now steals 1/1/2/3 agility per charge, decreased from 1/2/3/4
      115. - Curse of Ages now stuns the target after 5 attacks, increased from 4
      116. - Targets stunned by Curse of Ages will now properly play their attack animation when the stun wears off
      117. - Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels
      118. - Chronofield won't freeze invulnerable targets anymore (Such as Swiftblade ulting or Defiler's ult)
      119. - Chronofield now freezes everyone by default, with Staff of the Master lets allies move at -80% speed in the field
      120. Corrupted Disciple
      121. - Top end base damage lowered by 5
      122. Dark Lady
      123. - Turn rate increased to 900 from 360
      124. - Dark Blades don't interrupt movement, cast time removed
      125. Deadwood
      126. - Proper announcement at hero selection
      127. - Rebalanced:
      128. - Base strength lowered to 23 (from 25)
      129. - Strength Gain lowered to 2.7 from 3.0
      130. - Agility Gain increased to 2.0 from 1.6
      131. - Base Armor increased to 2.24 from 1.24
      132. - Slow from throwing the log increased to 75% max from 60% max
      133. - Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels.
      134. - Projectile speed when throwing a log increased to 1200 from 1000
      135. - Willowmaker
      136. * Cooldown rescaled to 85,75,65
      137. * Cast point lowered to 500ms from 750ms
      138. * Damage rescaled to 350, 650, 950 from 400,600,800
      139. * Debuff is now a constant 20% strength reduction at all levels from 20,30,40%
      140. * No longer splashes the debuff in a cone, only the single target
      141. * Stun duration increased to 1.5s from 1s
      142. Demented Shaman
      143. - Base Intelligence lowered to 24 from 27
      144. - Strength Gain lowered to 1.8 from 1.9
      145. - Intelligence Gain lowered to 3.0 from 3.4
      146. - Damage rescaled to 44-56 from 41-59
      147. - The snare from Entangle will now give assists
      148. Devourer
      149. - No longer gains strength from illusions
      150. - Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown
      151. Electrician
      152. - Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels
      153. Engineer
      154. - Voice
      155. - Fixed a Turret bug that a bullet from the Turret doing 200+ damage
      156. - Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage
      157. - Energy Field will only not purge a target if they are under the effects of Shrunken Head
      158. * This means the shield will purge off Jeraziah's Charm, for example.
      159. Forsaken Archer
      160. - Voice
      161. - Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser)
      162. Glacius
      163. - Base Agility increased to 17 from 16
      164. - Damage rescaled to 43-51 from 38-44
      165. - Base Armor increased to 1.44 from 1.24
      166. Hellbringer
      167. - Summon Malphas now has new ground effects
      168. - Negative Magic Armor is now -3,-4,-5,-6 from -2.7,-5.1,-6.9,-8.3
      169. Jeraziah
      170. - Fixed tooltips (a few errors)
      171. - Range of Inner Light increased to 500 from 400
      172. Keeper of the Forest
      173. - Eyes are now stealthed and become revealed when a hero comes into the 450 reveal range (from 300)
      174. * This stops couriers from killing eyes unless a hero is nearby to spot them
      175. - Root can now be seen even when he is invisible
      176. - Root now hits units in fog
      177. Legionnaire
      178. - Base Int increased to 17 from 14
      179. - Terrify removed
      180. - Terrifying Charge Added
      181. * The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.
      182. * 1000 Range, 40/50/60/70 Manacost, 30s Cooldown
      183. * Charges at max movespeed towards the target. Being stunned, losing sight of the target, or issuing another command will cancel the charge early. Upon reaching the target, forces an attack that deals 150/200/250/300% of your base damage and applies Terrify for 4/5/6/7 seconds to all enemies in a 110 degree 240 distance cone.
      184. * If the target gets more then 2000 units away (Such as from using teleport) the charge will cancel
      185. * Terrify debuff: -50% Attack Damage, +50% Attack Speed
      186. Madman
      187. - Snare debuff stuff removed from Stalk
      188. - Manacost of Berserk changed to 50,80,110 from 100,150,205
      189. Maliken
      190. - Model cleaned up
      191. - Voice
      192. - Stats tweaks:
      193. * Base Strength increased to 24 from 22
      194. * Strength gain increased to 2.6 from 2.4
      195. * Agility gain lowered to 2.0 from 2.4
      196. * Base Intelligence lowered to 17 from 18
      197. - Speed of Sword Throw projectile increased to 850 from 700
      198. - Radius of Sword Throw lowered to 200 from 225
      199. - Manacost on Sword of the Damned's heal mode removed
      200. - Self hurt from Sword of the Damned's flame mode changed to 6,9,12,15 from 5,10,15,20
      201. - Range while under the effects of Possession reduced to 550 from 600
      202. Night Hound
      203. - Base movement speed increased to 305 from 300
      204. - Smoke Bomb cast range increased to 425 from 350
      205. - Smoke Bomb cast point reduced to 200 from 400
      206. - Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5
      207. Nymphora
      208. - Fixed targeting circle radius
      209. - Base Agility lowered to 18 from 22
      210. - Base Armor lowered to 2.00 from 2.08
      211. - Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad)
      212. * Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4
      213. Ophelia
      214. - New effects for first ability
      215. - Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3
      216. - Level 4 of Command no longer grants Magic armor to Ophelia's creeps
      217. Pebbles
      218. - New death
      219. Pharaoh
      220. - Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use
      221. Plague Rider
      222. - Agility Gain lowered to 1.8 from 2.0
      223. - Damage rescaled to 42-51 from 37-56
      224. Pollywog Priest
      225. - Remodeled and effects redone
      226. - Range increased to 550 from 500
      227. - Base Armor increased from 1.14 to 1.30
      228. - Number of targets hit by Electric Jolt is no longer capped
      229. - Cooldown of Voodoo Wards is now 110/95/80 from 110 at all levels
      230. Predator
      231. - "Voice"
      232. Puppetmaster
      233. - Puppeteer's Hold duration lowered by .5 seconds at all levels
      234. Pyromancer
      235. - Fixed Fervor doing 1 DPS too much to buildings
      236. - Fervor set not to propagate to illusions
      237. Slither
      238. - Wards bounty to 10-15 from 3-9
      239. Soul Reaper
      240. - Base Agility increased to 16 from 15
      241. Soulstealer
      242. - Dread can no longer be toggled. This fixes the keybinding issues.
      243. Succubus
      244. - Voice
      245. - Manacost of Succubus' Hold is now 150/250/350 from 200/300/400
      246. Thunderbringer
      247. - Cast times of all abilities lowered to 300ms from 400ms
      248. - Damage from Chain Lightning is now instant on the first target
      249. - AOE of Lightning Rod increased to 1000 from 800
      250. Valkyrie
      251. - Increase turn speed to 900 (from 360)
      252. - After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds
      253. - Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown
      254. * Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away
      255. - Javelin of Light is no longer "Physical"
      256. * This means it will hit someone who has void talisman active
      257. - Javelin of Light plays a popup indicating the length of the stun
      258. - Removed cast noise on casting Javelin of Light
      259. - Removed glow from Javelin of Light
      260. Vindicator
      261. - Base Armor increased from 1.30 to 1.50
      262. - Damage rescaled to 45-55 from 39-61
      263. Voodoo Jester
      264. - Base Agility increased to 14 from 13
      265. - Base Intelligence increased to 22 from 19
      266. - Intelligence Gain increased to 3.0 from 2.9
      267. - Initial projectile speed of Acid Cocktail increased to 750 from 650
      268. - Cast time on Cursed Ground reduced to 0.35 seconds (from 0.5)
      269. Warbeast
      270. - Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30
      271. Witch Slayer
      272. - Base Agility increased to 16 from 15
      273. - Base Intelligence increased to 23 from 22
      274. Zephyr
      275. - The gust of wind from Gust now travels 540 total distance (reduced from 640)
      276. - Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser)
      277. - Typhoon damage lowered to 60,80,100 from 60,90,120
      278. - Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one cyclone per second for the duration of the Typhoon
      Alles anzeigen


      /Discuss
      TrayJay stellte ein Problem fest, dass das Spiel bei dem S2 Games-Logo flackert und nicht weiter geht. Wenn jemand das selbe Problem hat am besten gleich hier schreiben. :)

      MfG,
      Sustanon
    • Hi also bei mir gehts es schon aber dann ist mal die connection zum chatserver weg (seh meine buddys nicht mehr) ... dann geht es wieder dann wieder nicht ... ka ... hoffe es wird bald gefixt ! möchte gerne spielen =D was denkt ihr wie lang des noch dauern könnte ?
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