Our force comes.

    • Our force comes.

      Don’t worry, your eyes are not playing tricks on you! That is indeed a brand new HUD you’re seeing. Today’s update includes the first of many upcoming revisions to our UI, starting with the in-game HUD.

      When looking at feedback that we’ve gotten related to our interface, the first concerns we decided to address were:

      • Inefficient use of space across all resolutions
      • Having to jump through hoops to interact with the courier and glyph
      • A lack of aesthetic coherency with the rest of the game visuals

      To more efficiently use space in wider resolutions, we’ve made adjustments to the layout of the stats section. This also allowed us to include Move Speed as one of the stats readily available to players.

      :(

      The Courier UI now exposes the state of the little guy, and allows item delivery with just a single click. Glyph state is also clearly exposed and easier to reach when you most need it.

      And finally we’ve also updated the look of our item icons.

      As always, we would love to hear what you think of the changes, so feel free to leave feedback over in our UI forums.

      Also released today is the Dota 2 replay parsing tool. This tool allows technically minded community members to extract data straight out of game replays. You can check out the technical documentation here. We can’t wait to see what kind of awesome data visualizations people come up with.

      Meanwhile the community’s as busy as always, peep this:

      • The Star Series is happening right now! Check out Purge’s stream for all the action, or if you’re just interested in seeing where he sleeps.
      • And look at this thing!

      Changelog? Yep, we got that changelog.

       

    • Der Pudge sieht ja mal geil aus ^^



      Hat das hier schon jemand erlebt?

      -Some heroes will now call out to allies they encounter in the field during the early phases of a game.

      Hoffentlich klappt das auch mit den Bots. Will mal wissen was die sich zu sagen haben :D


      Edit: Warum ist bei Invoker so ne nervige "Duration-Animation" bei Quas, Wex und Exort? Das war doch vorher nicht oder?
      Und das Levelup-Symbol sieht man auch fast nicht mehr
    • Wobei handelt es sich bei dem Dota 2 Replay parsing tool???
      "KuroKy: Shoutouts goes to all my fans who stayed with me throughout the years, I'm lucky to have you people cheering me up even in my worst times, thanks to you.
      NEW_WORLD_ORDER fighting~, bring it on rest of the world!"
    • Kirdissir schrieb:

      Hat das hier schon jemand erlebt?

      -Some heroes will now call out to allies they encounter in the field during the early phases of a game.
      hat ich bisher nur bei lone druid, lycan und beastmaster
      also lycan trifft beastmaster und sagt "let´s run with the pack" oder sowas
      sonst bisher noch nichts dergleichen gehört

      OT: joa PL schön abbilden aber nicht reinpatchen, fieslinge :D
      UI+icons sehn top aus