Dota 2 Test Client Update vom 22.08.2013

    • Dota 2 Test Client Update vom 22.08.2013

      Seufz… TI3 vorbei, große Durststrecke im Competitive, großer Reshuffle…für manch einen war es eventuell sogar eine Überdosis Dota.

      In die ganze Tristesse hinein beschert uns Valve heute ein neues Test Client Update und damit einige bemerkenswerte Änderungen, die gerade jetzt nach dem dritten International wieder mal ein bisschen am Metagame schrauben werden.

      Willkommen zur Dota 2 Saison nach dem TI3!

      Weiterlesen...

    • Dota 2 Test Client Update 22.08.2013


      Update Notes - August 22, 2013
      Gameplay
      - Fixed players' current gold being networked to enemy players.
      - Fixed Spirit Breaker's charge target being networked to enemy players.
      - Picking up an armlet that is toggled on will only grant the buff if you own the armlet.
      - Autocast abilities check target type rules consistently. This should prevent Clinkz's searing arrows hitting wards, for example.
      - Added Elder Titan, Abaddon, Centaur and Troll Warlord to Captain's Mode.
      - Fixed Neutral Thunderhide not using Slam when 3 enemies are nearby.
      - Fixed Neutral Thunderhide's Slam not slowing attack speed.
      - Ancient Apparition: Frostbite debuff will prevent health gain from levelling up, extra strength or extra max hp.
      - Slark: Fixed BKB not removing Pounce's Leash.
      - Treant Protector: Fixed Overgrowth affecting couriers.
      - Troll Warlord: Fixed Illusions benefiting from Fervor.
      - Troll Warlord: Fixed ranged form sometimes being able to bash.
      - Weaver's geminate ability no longer activates when attacking wards.
      - Weaver's Time Lapse and Disruptor's Glimpse now can rewind things back to before Time Lapse or Glimpse were first skilled.

      UI
      - Runes now draw in the minimap for spectators.
      - Increased the penalty for not readying up from 45 seconds to 2 minutes.
      - Spectator stats dropdown is unlocked while listening to broadcasters.
      - Added a preference and cvar "dota_spectator_use_broadcaster_stats_panel" to allow spectators to have full control over the stats panels.
      - Private (friend/guild) lobbies now display their game name so that those browsing lobbies can get more info on what the lobby is for.
      - Changed drag-select of units to use the same hit detection as click-select. This fixes a number of issues where units would not get selected.
      - Fixed bugs that were allowing edge panning to be enabled during drag-select.
      - Reduced CPU usage of drag-select.
      - Fixed some newline formatting errors in the combat log.
      - Prevented guides for the previously-played hero from erroneously showing up at the start of the next game.
      - Added AOE hover indicator for Death Pulse.

      Economy
      - Added Waldi courier, Ocula ward, 3 HUDs and 14 hero item sets to the store.
      - Updated Sniper's workshop model files with improved weighting, including corrected smd files.

      Audio
      - Fixed bad interactions with some looping sounds and FoW.
      - Fixed Reincarnate stinger sometimes playing late when triggered in vision but out of hearing range.
      - Fixed some item cast sounds that could be heard through FoW.
      - Typing "tu" in chat no longer triggers hero "thank you" lines.

      Mac/Linux
      - Fixed crash when using certain spells / illusions on Intel HD4000. [Mac]
      - Fixed intermittent crash when cmd-tabbing. [Mac]
      - Fixed issues with older PulseAudio installations. [Linux]
      - Improved stability when showing webpages.
      - Allow setting language of audio and text separately, through Steam. (Text comes from Steam's language, audio comes from the language set in Dota 2's properties on Steam)
      - Made Dota2 respond to window manager requests to close it.
      - Fixes to make Dota2 work on a broader set of video cards on Linux
      - Fixed key repeat to work in text entry windows.
      - Fixed loading screens to show an image instead of a black screen
      - Fixed a bug preventing multiple users from playing Dota2 (at different times) on a machine.
      - Fixed sounds not working when a matchmaking game is ready to start. Added a desktop notification on Linux
      - Added XBox 360 spectating controller support.
      - Fixed crash on hero selection screen on Linux.
      - Fixed a rendering bug when turning off Specular in advanced video settings.
      - Fixed mouse offset bug and window size/aspect ratio issue when moving from full screen to windowed modes.
    • In meinen Augen alle 4 mit dem Potenzial, Firstpicks oder -bans zu werden, je nachdem was die Mode grade diktiert.

      Ansonsten ist mir nichts interessantes aufgefallen. Dennoch schön, dass mal wieder ein paar Bugs ausgemerzt werden.
    • - Changed drag-select of units to use the same hit detection as click-select. This fixes a number of issues where units would not get selected.


      Alle RTSer müssten jubeln und jauchzen (sofern tatsächlich gefixed).
      Happiness, more or less, it's just a change in me, something in my liberty.
    • Abaddon ist einfach so eklig, dass man ihn fast schon bannen oder firstpicken muss.

      Kontert jeden hero der einen langen disable hat und auf diesem aufbaut komplett. 5 Sekunden Arrow? Nope. Beastmaster Roar? Nope. Wenn man ihn wenigstens direkt aus dem fight nehmen könnte wäre es ja okay, aber so. :wacko:

      Sehe Elder Titan noch als starken Hero im momenanten Metagame an. Kann richtig schön Tower defenden, aber auch gut Tower pushen und fights forcen.

      Troll als carry eigentlich nicht so stark, aber mit anderen carries zusammen echt krass. Kein Carry der einen Troll im Team hat braucht mehr Attackspeed kaufen.


      Centaur ist mir egal, das Ultimate ist zwar sau stark, aber ich weiß nicht ob das gegen die stun lastigen momentanen picks ausreicht.

      Bin gespannt. :)




    • Hört ja nicht bei BM und Mirana auf.

      Bane, Alchemist, Rubick, zum Teil Bat Rider und Wisp Relocates, meinetwegen auch Lifestealer (weil ohne Open Wounds relativ leicht kitebar). Man braucht mindestens einen hero mehr um einen Carry zu ganken, der von Abaddon beschützt wird. Wahrscheinlich sogar 2.