Ok hab auf Dota-Allstars eine Rmk für das Drow Ulti gemacht
Übersetzen auf deutsch mach ich später (grad keine zeit)
Vote auf Dota-Allstars auch bitte (zumindest wenns T-Up ist ^^ )
Link: forums.dota-allstars.com/index.php?showtopic=184936
lately i saw many threads, also some suggestions and so on about a remake of markmenship
as i didn't really like those and i think this spell really could deserve a remake i thought a while and this came to my mind
markmenship anyways doesn't totally fit into her skillset somehow, she is a range here and able to last hit quite well, a spell which encourages auto-attacking doesn't really fit to current last-hit style
at the point you auto-attack more (mid-late game pushing) you usually do enough damage to kill creeps in 3-4 hits and the spell is not so much useful anymore
now this is the current skill:

CODE
Marksmanship
The Ranger's accuracy has increased to the point where she can slay lesser enemies in one shot.
Level 1 - Slays creeps 10% of the time.
Level 2 - Slays creeps 15% of the time.
Level 3 - Slays creeps 20% of the time.
Passive
now my idea was this:
CODE
Dissolution Shot
When the Ranger kills an enemy creep there is a small chance that she uses the dead creeps energy to kill an additional creep. Hero kills will always result in the death of a nearby creep. Has a Range of 600.
Level 1 - 15 % chance to kill an addioal creep.
Level 2 - 25 % chance to kill an addioal creep..
Level 3 - 35 % chance to kill an addioal creep..
OR
CODE
Dissolution Shot
Everytime the Ranger kills any lesser enemy she keeps some of her prey's life energy. As soon she stored enough energy she uses it to kill an additional creep. Hero kills will always result in the death of a nearby creep. Has a Range of 600.
Level 1 - Requires 7 creep kills.
Level 2 - Requires 5 creep kills.
Level 3 - Requires 3 creep kills.
Note the too different ways are basically how the skill is triggered (either via % chance or via kill counter)
So how does it work? When the Spell triggers she will kill an additonal creep within 600 range. If there is no enemy creep within 600 range the game will check for allied creeps below 50 % of hp and will deny those (without giving any exp at all).
For the cosmetic things: i'd think a "Black Arrow" (from Dark Rangers spell) which flies from the dieng creep to the target would fit.
possible other names: Dark Shot, Black Shot, Dissolution Arrow
(mind dissolution is a nice word it means death)
for an icon i simple suggest this for first

so the ingame icon for black arrow
someone gotta put it in passiv borders though (i have no clue about photoshop)
plz vote on concept only - imbalanced numbers and details can be changed easily
Übersetzen auf deutsch mach ich später (grad keine zeit)
Vote auf Dota-Allstars auch bitte (zumindest wenns T-Up ist ^^ )
Link: forums.dota-allstars.com/index.php?showtopic=184936
lately i saw many threads, also some suggestions and so on about a remake of markmenship
as i didn't really like those and i think this spell really could deserve a remake i thought a while and this came to my mind
markmenship anyways doesn't totally fit into her skillset somehow, she is a range here and able to last hit quite well, a spell which encourages auto-attacking doesn't really fit to current last-hit style
at the point you auto-attack more (mid-late game pushing) you usually do enough damage to kill creeps in 3-4 hits and the spell is not so much useful anymore
now this is the current skill:

CODE
Marksmanship
The Ranger's accuracy has increased to the point where she can slay lesser enemies in one shot.
Level 1 - Slays creeps 10% of the time.
Level 2 - Slays creeps 15% of the time.
Level 3 - Slays creeps 20% of the time.
Passive
now my idea was this:
CODE
Dissolution Shot
When the Ranger kills an enemy creep there is a small chance that she uses the dead creeps energy to kill an additional creep. Hero kills will always result in the death of a nearby creep. Has a Range of 600.
Level 1 - 15 % chance to kill an addioal creep.
Level 2 - 25 % chance to kill an addioal creep..
Level 3 - 35 % chance to kill an addioal creep..
OR
CODE
Dissolution Shot
Everytime the Ranger kills any lesser enemy she keeps some of her prey's life energy. As soon she stored enough energy she uses it to kill an additional creep. Hero kills will always result in the death of a nearby creep. Has a Range of 600.
Level 1 - Requires 7 creep kills.
Level 2 - Requires 5 creep kills.
Level 3 - Requires 3 creep kills.
Note the too different ways are basically how the skill is triggered (either via % chance or via kill counter)
So how does it work? When the Spell triggers she will kill an additonal creep within 600 range. If there is no enemy creep within 600 range the game will check for allied creeps below 50 % of hp and will deny those (without giving any exp at all).
For the cosmetic things: i'd think a "Black Arrow" (from Dark Rangers spell) which flies from the dieng creep to the target would fit.
possible other names: Dark Shot, Black Shot, Dissolution Arrow
(mind dissolution is a nice word it means death)
for an icon i simple suggest this for first

so the ingame icon for black arrow
someone gotta put it in passiv borders though (i have no clue about photoshop)
plz vote on concept only - imbalanced numbers and details can be changed easily
Shaman of Clan Donr (2. wichtigster Lotr: ringwars - clan)

Ofizieller Hasser von Rikimaru :messer
Support Me !!!

Ofizieller Hasser von Rikimaru :messer
Support Me !!!