DotA 6.52c

    • DotA 6.52c

      6.52c Changelog
      ================

      * Changed some bounty values on Transmuted neutral creeps when using Hand of Midas
      * Significantly lowered Ancient of Lore and Temple of the Damned's armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec)
      * Fixed a minor bug with Juxtapose
      * Fixed some bugs with -pm
      * Fixed a bug with capturing a rune using a Bottle from a leaver
      * Fixed a minor bug when trying to form Satanic on courier.
      * Infest now properly dispels buffs when you go in a unit
      * Fixed Marksmanship hotkey
      * SinglePlayer's test commands -lvlup and -refresh now work for multiple heroes
      * Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed
      * Fixed Meepo with Aegis of the Immortal
      * Fixed some aggro problems with one of the scourge neutral camps
      * Fixed an issue with buying an item on a unit as it was dying that resulted in a tome version of the item appearing
      * Fixed multiple Dagons with different levels not sharing cooldown
      * Fixed a bug with Sandstorm that caused various game glitches with Blackhole and Spectral Dagger
      * Fixed a potential suicide issue with Fatal Bonds
      * Fixed a minor glitch with Maelstrom triggering Perseverance's cooldown
      * Improved cast range and cooldown on Plague
      * Changed Soul Rip allied damage to hp loss to prevent it from dispelling consumables
      * Improved damage progression on Slithereen Crush
      * Fixed a bug with Morphling in -dm when spawning with melee bashers
      * Fixed the recent Morph not transfering stats at proper speed at levels 2 and 3 (DonTomaso)
      * Increased Howl's duration
      * Fixed a bug when combining -sd and -du game modes
      * Fixed -music from affecting other players
      * Removed leaver hero icon when using -kickafk
      * Lowered Bounty Hunter's Wind Walk cooldown
      * Fixed an exploit with Time Walk
      * Fixed an old rare bug involving Sprout and Spirit Bear
      * Fixed a potential bug when healing with Bottle near the fountain
      * Fixed a bug with captured rune not expiring when using allied shared Bottle
      * Fixed a bug with Spirit Bear dying with bottle in -dm