Hatte neulich eine Idee für einen neuen Helden und dachte ich poste sie mal hier und schau ob sie auf positiven Anstoss trifft.
Bilder etc. kommen vielleicht noch später.
Nosferatu - Ancient Vampire
Stats:
Scourge Agility
Strength: 17 + 1.6
Agility: 25 + 2.8
Intelligence: 16 + 1.7
Range: Melee
Movespeed: 310
Armor: 3
Damage: 51 - 58
Sightrange: 1200/1800 (Day/Night)
Skills:
Bloodthirst:
Nosferatu enhances his attacks to steal life from enemies at the cost of his own health.
Manacost: 70/80/90/100
Duration: 8 Seconds
Cooldown: 20/18/16/14 Seconds
Allowed Targets: Self
Level 1: Adds 20% additional lifesteal, drains 8 HP per second from Nosferatu. Drains double the amount of life during the day.
Level 2: Adds 40% additional lifesteal, drains 12 HP per second from Nosferatu. Drains double the amount of life during the day.
Level 3: Adds 60% additional lifesteal, drains 16 HP per second from Nosferatu. Drains double the amount of life during the day.
Level 4: Adds 80% additional lifesteal, drains 20 HP per second from Nosferatu. Drains double the amount of life during the day.
Notes:
No orb effect, will stack with everything.
Nosferatu cannot die from using Bloodthirst.
If used during the day Nosferatu will lose double the amount of health per second.
Draining Armor:
Nosferatus Armor drains the life of all enemies who dare attack him.
Passive
Level 1: Whenever Nosferatu is attacked he will steal 10 HP from the attacker and add it to his own life. Can proc only once per 0.6 seconds.
Level 2: Whenever Nosferatu is attacked he will steal 14 HP from the attacker and add it to his own life. Can proc only once per 0.5 seconds.
Level 3: Whenever Nosferatu is attacked he will steal 18 HP from the attacker and add it to his own life. Can proc only once per 0.4 seconds.
Level 4: Whenever Nosferatu is attacked he will steal 22 HP from the attacker and add it to his own life. Can proc only once per 0.3 seconds.
Notes:
Only half the life will be stolen from ranged enemies.
Only attacks that hit will proc this ability (missed attacks or dodges don't count).
Crippling Blood:
Nosferatu will strike an enemy using his own life and curse that enemy to lose life whenever Nosferatu gains life. The target will also be slowed for the duration.
Manacost: 50/60/70/80
Healthcost: 110/140/170/200
Slow: 30%
Duration: 5 Seconds
Cooldown: 8/7/6/5 Seconds
Range: 150 (melee)
Level 1: Deals 40 initial damage. 50% of the life Nosferatu gains during the duration will be dealt as damage.
Level 1: Deals 50 initial damage. 60% of the life Nosferatu gains during the duration will be dealt as damage.
Level 1: Deals 60 initial damage. 70% of the life Nosferatu gains during the duration will be dealt as damage.
Level 1: Deals 70 initial damage. 80% of the life Nosferatu gains during the duration will be dealt as damage.
Notes:
The initial damage is magical, the other damage is HP loss.
Health that Nosferatu gains while having full HP doesn't damage the target.
Nosferatu can't die from using this skill (will be left with 1 HP).
Blood Curse:
Nosferatu spills his own blood to curse all enemies around him with it. The curse will pass all life the targets get on to Nosferatu.
Manacost: 150/200/250
Healthcost: 50% of current life OR 300 HP (whichever is more)
Cooldown: 80/70/60
AoE: 1000
Casttime: 0.7 Seconds
Level 1: 4 Seconds
Level 2: 5 Seconds
Level 3: 6 Seconds
Notes:
All enemy units within the AoE around Nosferatu will gain the Blood Curse debuff, during the duration they cannot gain any health, be it through passive regeneration, healing spells or items. Any health they would have gotten will be transferred to Nosferatu.
Nosferatu cannot die from casting this spell (will be left with 1 HP).
If Nosferatu dies before the duration ends, the debuff will disappear and all units can gain health again.
If Nosferatu is full HP enemies will still not get any HP.
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Spielen würde ich ihn denke im jungle oder mit einem healer (z.b. dazzle) auf der lane um mit crippling blood früh goes machen zu können.
Itemtechnisch wird bkb wohl pflicht sein um nach dem ulti nicht gleich zu sterben, ansonsten wohl einfach HP stacken da er sehr anfällig gegen nukes ist und man mehr spielraum nach oben hat für crippling blood in verbindung mit ulti. Denke der vorher erwähnte dazzle wird wohl nosferatus bester ally sein mit seinem heal und vor allem grave, da er ziemlich schwach auf der brust ist und 3 seiner spells leben kosten.
_____
Feedback ist erwünscht, Zahlen können jederzeit geändert werden!
Bilder etc. kommen vielleicht noch später.
Nosferatu - Ancient Vampire
Stats:
Scourge Agility
Strength: 17 + 1.6
Agility: 25 + 2.8
Intelligence: 16 + 1.7
Range: Melee
Movespeed: 310
Armor: 3
Damage: 51 - 58
Sightrange: 1200/1800 (Day/Night)
Skills:
Bloodthirst:
Nosferatu enhances his attacks to steal life from enemies at the cost of his own health.
Manacost: 70/80/90/100
Duration: 8 Seconds
Cooldown: 20/18/16/14 Seconds
Allowed Targets: Self
Level 1: Adds 20% additional lifesteal, drains 8 HP per second from Nosferatu. Drains double the amount of life during the day.
Level 2: Adds 40% additional lifesteal, drains 12 HP per second from Nosferatu. Drains double the amount of life during the day.
Level 3: Adds 60% additional lifesteal, drains 16 HP per second from Nosferatu. Drains double the amount of life during the day.
Level 4: Adds 80% additional lifesteal, drains 20 HP per second from Nosferatu. Drains double the amount of life during the day.
Notes:
No orb effect, will stack with everything.
Nosferatu cannot die from using Bloodthirst.
If used during the day Nosferatu will lose double the amount of health per second.
Draining Armor:
Nosferatus Armor drains the life of all enemies who dare attack him.
Passive
Level 1: Whenever Nosferatu is attacked he will steal 10 HP from the attacker and add it to his own life. Can proc only once per 0.6 seconds.
Level 2: Whenever Nosferatu is attacked he will steal 14 HP from the attacker and add it to his own life. Can proc only once per 0.5 seconds.
Level 3: Whenever Nosferatu is attacked he will steal 18 HP from the attacker and add it to his own life. Can proc only once per 0.4 seconds.
Level 4: Whenever Nosferatu is attacked he will steal 22 HP from the attacker and add it to his own life. Can proc only once per 0.3 seconds.
Notes:
Only half the life will be stolen from ranged enemies.
Only attacks that hit will proc this ability (missed attacks or dodges don't count).
Crippling Blood:
Nosferatu will strike an enemy using his own life and curse that enemy to lose life whenever Nosferatu gains life. The target will also be slowed for the duration.
Manacost: 50/60/70/80
Healthcost: 110/140/170/200
Slow: 30%
Duration: 5 Seconds
Cooldown: 8/7/6/5 Seconds
Range: 150 (melee)
Level 1: Deals 40 initial damage. 50% of the life Nosferatu gains during the duration will be dealt as damage.
Level 1: Deals 50 initial damage. 60% of the life Nosferatu gains during the duration will be dealt as damage.
Level 1: Deals 60 initial damage. 70% of the life Nosferatu gains during the duration will be dealt as damage.
Level 1: Deals 70 initial damage. 80% of the life Nosferatu gains during the duration will be dealt as damage.
Notes:
The initial damage is magical, the other damage is HP loss.
Health that Nosferatu gains while having full HP doesn't damage the target.
Nosferatu can't die from using this skill (will be left with 1 HP).
Blood Curse:
Nosferatu spills his own blood to curse all enemies around him with it. The curse will pass all life the targets get on to Nosferatu.
Manacost: 150/200/250
Healthcost: 50% of current life OR 300 HP (whichever is more)
Cooldown: 80/70/60
AoE: 1000
Casttime: 0.7 Seconds
Level 1: 4 Seconds
Level 2: 5 Seconds
Level 3: 6 Seconds
Notes:
All enemy units within the AoE around Nosferatu will gain the Blood Curse debuff, during the duration they cannot gain any health, be it through passive regeneration, healing spells or items. Any health they would have gotten will be transferred to Nosferatu.
Nosferatu cannot die from casting this spell (will be left with 1 HP).
If Nosferatu dies before the duration ends, the debuff will disappear and all units can gain health again.
If Nosferatu is full HP enemies will still not get any HP.
_____
Spielen würde ich ihn denke im jungle oder mit einem healer (z.b. dazzle) auf der lane um mit crippling blood früh goes machen zu können.
Itemtechnisch wird bkb wohl pflicht sein um nach dem ulti nicht gleich zu sterben, ansonsten wohl einfach HP stacken da er sehr anfällig gegen nukes ist und man mehr spielraum nach oben hat für crippling blood in verbindung mit ulti. Denke der vorher erwähnte dazzle wird wohl nosferatus bester ally sein mit seinem heal und vor allem grave, da er ziemlich schwach auf der brust ist und 3 seiner spells leben kosten.
_____
Feedback ist erwünscht, Zahlen können jederzeit geändert werden!