Snowball Helden sind jetzt halt noch gefährdeter, weil sie mit deutlich mehr Risiko gespielt werden müssen als pure Farmer... glaub meine geliebte QoP schafft es nie zurück ins meta

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stardust* schrieb:
* Slightly reduced AoE Gold bonus Net Worth Factor for 1 hero kills from 0.5 to 0.38
NoMercyPercy schrieb:
ja genau darum geht es doch. es gibt keine "rapes" mehr weil sich das gold+xp dauernd von alleine ausgleicht. es wird nicht mehr belohnt lanes, early oder mid zu gewinnen wenn man nach paar wenigen toden eh wieder ausgeglichenes xp+gold hat.
wenn das early irrelevant ist wird es wirklich bald wieder zur min. 3 carry meta kommen weil diese min60 am meisten dps output haben.
LerYy schrieb:
Shrodo es ist schon lange nichts mehr witzig wir sind im Krieg.
'Maturity,' father had slowly begun,' Is knowing you're wrong and accepting it, son. There's prudence in pausing with patience and joy - And hearing the wisdom in others, my boy. 'A person's perspective,' he said with a smile, 'Is plain if you walk in their shoes for a while. | And if you can do it - if maybe you do - You might understand, and agree that it's true.' I followed his reasons, and nodded, polite; Perhaps that was logic - perhaps he was right. Perhaps there was truth in his claim all along... 'I'm twenty,' I countered: 'I'm right, and you're wrong.' |
'Maturity,' father had slowly begun,' Is knowing you're wrong and accepting it, son. There's prudence in pausing with patience and joy - And hearing the wisdom in others, my boy. 'A person's perspective,' he said with a smile, 'Is plain if you walk in their shoes for a while. | And if you can do it - if maybe you do - You might understand, and agree that it's true.' I followed his reasons, and nodded, polite; Perhaps that was logic - perhaps he was right. Perhaps there was truth in his claim all along... 'I'm twenty,' I countered: 'I'm right, and you're wrong.' |
The thing about the bounty change is that it affects EVERYONE and all that fine balancing that happened for however many versions of dota? Gone. Because the game prided itself on heroes having different power spikes at different times. That's no longer relevant and it messes up the whole balance of the game. When you fuck around with system-wide changes it just throws everything out of whack. There's no way it's a good idea to implement a change like this when you're already making 100 other changes. Wait and see how those pan out and then adjust.