7.12:
Captain's Mode
Anti-Mage
Captain's Mode
- Enabled Pangolier in Captain's Mode
- Neutral Creep Stack bounty increased from 15% to 20%
- Clarity: Mana Regeneration reduced from 3.2 to 3.0
- Heart of Tarrasque: Strength increased from 40 to 45
- Moon Shard: Attack Speed increased from 120 to 130
- Nullifier: Projectile speed decreased from 1200 to 900
- Refresher Orb: Mana regeneration increased from 3 to 5
- Satanic: Duration increased from 4.5 to 5 seconds
- Silver Edge: Break duration decreased from 5 to 4 seconds
- Silver Edge: Cooldown reduced from 24 to 22
- Skull Basher: Bash duration increased from 1.4 to 1.5
- Abyssal Blade: Bash duration increased from 1.4 to 1.5
- Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage
Anti-Mage
- Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1
- Flux cooldown reduced from 18 to 16
- Magnetic Field AoE increased from 275 to 300
- Battle Hunger duration increased from 10 to 12
- Shuriken Toss manacost increased from 120/130/140/150 to 150
- Thirst linger bonus duration increased from 2 to 4
- Holy Persuasion can no longer target non-player allied creeps
- Strafe duration increased from 3 to 3.5 seconds
- Base damage increased by 3
- Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4
- Vacuum AoE increased from 250/350/450/550 to 400/450/500/550
- Vacuum cooldown rescaled from 32 to 60/50/40/30
- Vacuum cast range rescaled from 500 to 450/500/550/600
- Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
- Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200
- Wall of Replica incoming illusion damage reduced from 400% to 300%
- Wall of Replica width increased from 1000 to 1300
- Terrorize cast time increased from 0.8 to 1.0
- Bedlam cooldown increased from 40/30/20 to 40/35/30
- Poison Touch damage increased from 10/20/30/40 to 10/24/38/52
- Spirit Siphon charge restore time increased from 45 to 60/55/50/45
- Silence manacost increased from 80 to 80/90/100/110
- Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
- Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10
- Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%
- Echo Stomp Initial Stun duration reduced from 0.8 to 0.2
- Base armor increased by 1
- Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140
- Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10
- Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
- Enchant dominate duration rescaled from 80 to 50/60/70/80
- Impetus manacost rescaled from 55/60/65 to 40/55/70
- Flak Cannon cooldown increased from 30 to 40
- Homing Missile hits to destroy reduced from 3/3/4/4 to 3
- Tether now sets your movement speed to match the tethered target's speed
- Relocate cooldown increased from 120/100/80 to 130/110/90
- Tether no longer has a duration
- Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%
- Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
- Base damage reduced by 4
- Base movement speed increased from 325 to 330
- Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200
- Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
- Lightning Storm cast point reduced from 0.45 to 0.4
- Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100
- Open Wounds manacost increased from 140/130/120/110 to 140
- Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160
- Skewer AoE increased from 125 to 135
- Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75
- Base attack damage range from 39-50 to 43-48
- Wukong's Command soldier attack rate improved from 1.4 to 1.3
- Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
- Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190
- Multicast no longer increases Fire Blast manacost
- Repel manacost increased from 50 to 85
- Stifling Dagger can be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through)
- Supernova radius increased from 1000 to 1300
- Supernova now turns night into day for the duration (has highest priority)
- Static Link cast range reduced from 600 to 550 (break range still 800)
- Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180
- Tricks of the Trade reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
- Tricks of the Trade will hit creeps if there are no heroes available
- Tricks of the Trade duration increased from 3/4/5 to 4/5/6
- Telekinesis cooldown increased from 22 to 28/26/24/22
- Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
- Base movement speed reduced from 295 to 290
- Demonic Purge slow now always scales linearly with time from 100% to 20%
- Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
- Demonic Purge duration increased from 5 to 7 seconds
- Demonic Purge no longer roots non-hero units for 3 seconds
- Demonic Purge now continuously dispels the target
- Base HP regen increased from 1.5 to 2.75
- Turn rate improved from 0.5 to 0.6
- Guardian Sprint no longer has a 15% damage amplification
- Guardian Sprint duration reduced from 12 to 10
- Assassinate manacost reduced from 175/275/375 to 175/225/275
- Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240
- Empowering Haste active no longer reduces your movement speed afterwards
- Empowering Haste cooldown increased from 12 to 20
- Movement speed increased from 300 to 310
- Chakram manacost per second reduced from 20/25/30 to 16/23/30
- Chakram initial manacost reduced from 100/150/200 to 80/140/200
- Base Health Regen reduced from 2.5 to 1.5
- Avalanche cooldown increased from 17 to 20/19/18/17
- Base intelligence increased by 3
- Berserker's Rage base attack time improved from 1.5 to 1.45
- Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12
- Undying Zombie critical health attack speed boost increased from 50 to 75
- Flesh Golem hero kill heal increased from 10% to 15/20/25%
- Golem's attack damage increased from 75/100/125 to 75/125/175
- Fixed some clunkiness with how Windranger attacks the target during Focus Fire
- Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575
- Base intelligence increased by 1
- Attack range increased from 350 to 380
- Base damage increased by 5
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