Quelle: icefrog.com/One issue I'm debating right now is the current tavern layout. I am trying to improve it so that it is easier for players to quickly find their heroes and in small part to make more room.
There are a few different options, ranging from making just one tavern area and sorting by classes (3 taverns per class [9 total], and then making heroes available or not available based on the game mode) to other ideas like 5 taverns for each side [10 total] with Int/Str/Agi/Hybrid/Hybrid. Hybrid is a bit hard to define though and might not be intuitive for all players. Another option is to have 2 taverns for each class on each side [12 total], but that comes with its share issues as well.
Let me know what you guys think of these different options and if you have any other recommendations to consider.
Was haltet ihr davon?