Bloodline Champions

    • DevilishMonkey du meintest doch du spielst mit gamepad, da ich grad probleme mit meinen handsehnen habe wollt ich das auch mal austesten..
      wie hast du das gamepad belegt und womit läufst du zielst du und welche tasten sind bei dir mit was belegt??
      ich hab nen logitechgamepad mit ps2 belegung und nen xbox360 pad

      wär sau cool wenn du die belegung posten und deine spielweise nen bsichen erläutern könntest!

      "Si vis pacem, para bellum"
    • Für alle die das Spiel mal ausprobieren wollten ist jetzt der perfekte Zeitpunkt. Bis Montag ist jede Bloodline frei anspielbar und die Bloodcoinrate ist verdoppelt.
      Ausserdem wurde das Invite a Friend System eingeführt. Ab sofort kann ein bestehender Account einen Spieler einladen, wofür der neue Spieler von Anfang an 5k Bloodcoins extra hat.

      Wer Interesse hat, PN an mich :)
      [8:45 PM] WhineTraube: Ich gucke keine twitchhoes
    • Season 2 - The Battle Rages On
      Servers will be brought down May 25th UTC 11:00 for patching, rewards for Season 1 will be sent out and Season 2 will launch as soon as the servers are back up! With the new Season all unspent Tournament Tokens will be converted into Blood Coins and reset to zero! If you're saving up to buy something you'd better do it before Season 2 begins! Tokens will be converted with the following ratio:

      • 1 Bronze Token = 1 Blood Coin
      • 1 Gold Token = 2 Blood Coins
      • 1 Diamond Token = 3 Blood Coins

      The Tournament Shop will be updated with new Tournament items for Season 2, which will be introducing Tournament Weapons! Don't worry if you can't find something for your favorite Bloodline when Season 2 launches; the tournament shop will be updated with additional Weapons in the same “style” or “set” if you will, later on during the Season!

      The Grimrog - New Healer Bloodline
      With the new Season we are also introducing a new Bloodline! It will be released in the same manner as the Reaver, and it has a Preview Phase that ends on June 15th when it will become available in matchmaking as well as purchasable for both Blood Coins and Funcom Points.

      The Grimrog combat units are separated into two different subspecies that aid and complete each other in battle. The Grims, that are small shamanistic beings, wield powerful healing spells as well as terrifying curses. Then there’s the Rogs, their opposite in both size and combat approach. They are relentless warriors that devote their life to protecting the fragile Grims; carrying the shaman on their back into battle. Strangely enough they are both descendants from the same Bloodline, and since they never enter battle as a lone combatant, their symbiotic combat units are known as the Grimrogs to outsiders.

      Read more about this new Bloodline and its abilities in PC Gamers exclusive article.

      Replays
      We will also be launching our Replay System, to be able to save replays you will need a Replay Pass. Replay pass is part of Champion and Titan Edition and can otherwise be unlocked as a separate service for 600 Funcom Points or 20 000 Blood Coins. Saving replays is a direct bandwidth cost and that is the reason why this service needs to be unlocked. For more detailed information about the Replay System, check out this thread.

      Bloodlines Available in Single Player
      To give you all a chance to try out all the Bloodlines before you decide which ones you like, we are making all Bloodlines available to everyone in Single Player mode!

      Season Finale
      To end this Season we are hosting a special 3v3 in-game Tournament on Monday 23rd on both EU and US. The winners of each tournament will get custom made avatars! There will also be outfits, weapons, emotes and a good amount of tokens that you can get your hands on so make sure you don't miss these Tournaments!

      Balance Changes
      In this upcoming patch there will be some balance changes and a few slight reworks of certain Bloodlines. We are reworking parts of the Seeker instead of tweaking numbers as we do not want to directly nerf the Bloodline. In the current state we believe he has too much area control as well as too strong combos. With the upcoming changes we want to redistribute some of this power by giving him better single target damage and making him stronger vs ranged while removing area control, certain combos and making him less strong vs melee.

      We will also tone down a few bloodlines by a couple of number tweaks. You can expect a few changes to Nomad, Reaver, Alchemist and Inhibitor. Other bloodlines that might receive slight ability changes are Thorn, Stalker and Astronomer. Patch Notes with exact changes will be out next week.

      In-game Voice Chat
      We also have some questions for you on how you experience voice chat in Bloodline Champions.
      We’ve made a small survey together with Vivox that we'd like you to answer for us, to give us some ideas on how you'd like the voice chat to be improved in Bloodline Champions.
      surveymonkey.com/s/WRKTS5D

      If you have not used voice chat in the game, it's about time you give it a try!
      Here you can find a quick tutorial video on how to enable voice chat in the game:
      youtube.com/watch?v=p-DSDOVbAz0

      bloodlinechampions.com/news.ph…14652&ref=blcingame#title

      Wer also überlegt mit dem Spiel anzufangen, sollte das jetzt tun um noch einen coolen S1 Titel zu bekommen.
      Dafür reicht es einfach ein 3v3 Team zu haben, da man für jede Ligaplatzierung einen Titel bekommt.

      Wer also anfangen möchte, kann mir eine PN schreiben und ich schick ein Invite, oder ihr schreibt Chrynox/Devilish/etc.
      [8:45 PM] WhineTraube: Ich gucke keine twitchhoes
    • dicke ankündigungen
      die neue bloodline klingt auch schon ohne die zahlen zu kennen sehr mächtig, wäre jetz nur noch gut die genaueren mechanics hinter m2 und ex1 zu kennen (wenn die z.b. über 3 sekunden jeglichen heal in dmg umwandelt qqwp)

      replays = <3

      "Bloodlines Available in Single Player
      To give you all a chance to try out all the Bloodlines before you decide which ones you like, we are making all Bloodlines available to everyone in Single Player mode!"
      mMn fast die beste ankündigung, hält neue spieler etc.


      "We will also tone down a few bloodlines by a couple of number tweaks. You can expect a few changes to Nomad, Reaver, Alchemist and Inhibitor. Other bloodlines that might receive slight ability changes are Thorn, Stalker and Astronomer. Patch Notes with exact changes will be out next week."
      Glutton wird nich gechanged, und thorn und astro gebuffed, damit meine 3 mains gedeckt ggwpnore

      tree noob
      #kumpel.dota
    • neuer patch morgen!


      Spoiler anzeigen

      "Ilves" schrieb:

      [size=150]The Grimrog - New Healer Bloodline[/size]
      • Grimrog will be available in Single Player and Custom Games if you purchase the Grimog Preorder Pack
      • Titan users will receive the Grimrog, the gold title and the gold avatar from the Preview Pack
      • Grimrog will be officially released June 15th, it then becomes available in matchmaking and tournament games and can be purchased as an ordinary bloodline for either Funcom Points or Blood Coins
      • Read more about this new Bloodline and its abilities in PC Gamers exclusive article.

      [size=150]Replays[/size]
      • Players with a Replay Pass can now store replays on our servers
      • Players can view and download replays via profile pages
      • For more detailed information about the Replay System, check out this thread.

      '[size=150]Season 2 - The Battle Rages On[/size]
      • Season 2 Launches May 25th, servers will be brought down UTC 11:00 for patching
      • Unused Tournament Tokens will be converted into Blood Coins
      • Unclaimed Tournament Rewards till award Blood Coins instead of Tokens[more][/more]

      '[size=150]General[/size]

      [size=125]Single Player[/size]
      • All Bloodlines, except Grimrog, are now available in Single Player. Grimrog will be available in Single Player once his preorder phase has ended.

      [size=125]General Bugfixes[/size]
      • Fixed a bug causing a player to stop in casting state after a round and are unable to use emotes
      • Rated map victories now counts for the General Map Achievements.
      • Tournament map victories now counts for the General Map Achievements.
      • Fixed a few crash issues.
      • Fixed a bug that caused some particles to not be visible after a player got visible after he was invisible.

      [size=125]Achievements[/size]
      New Grimrog Acievements added

      [size=150]Bloodline & Gameplay Changes[/size]

      [size=125]Seeker[/size]
      Size up to 6.5 from 6

      Fire Arrow (MB2)
      • Damage increased to 25 from 22
      • Impact damage is now reduced by 40% after piercing a target

      Ice Arrow (Q)
      • The damage source that breaks the Frost effect is now reduced by 25%

      Frost Arrow (EX Q)
      • The damage source that breaks the Frost effect is now reduced by 25%
      • No longer inflicts Chill when the effect ends

      Multishot Removed

      Earth Arrow – New Ability (E)
      Deals 10 - 15 damage, leeches 10 – 15 health, inflicts Earthslag and slightly knocks target back. The effect of this ability becomes stronger the farther the projectile travels.

      Earthslag
      Reduces movement speed by 20%, reduces projectile speed by 40%. Lasts for 2 - 4s.

      Blitz
      • Can no longer be double casted

      [size=125]Nomad[/size]

      Razor Boomerang (MB1)
      • Returning boomerangs now deals 40% less damage

      Torndao Call (E)
      • Debuff duration down to 2.8s from 3.2s
      • Cooldown down to 10.5s from 11s.

      XStrike (MB2)
      • Damage per boomerang down to 14 from 15
      • Intersect Bonus damage down to 8 from 10

      Wind Bomb (R)
      • Time until impact up to 0.8s from 0.7s

      [size=125]Igniter[/size]

      Living Flame (R)
      • Now immune to knockbacks, grips and pulls during the effect

      [size=125]Astronomer[/size]

      Solar Charge (R) - Reworked
      • Now Teleports the Astronomer towards target location when triggered. Heals allies near the desination for 8 health, deals 8 damage to enemies near destination, additionally applies Solar Haste on self and the Astronomer gains 4 stacks of Solar Energy.

      Solar Haste
      Increases movement speed by 33% lasts for 3s.

      Astral Ellipse (Space)
      • The orbs no longer heals or deals damage
      • Area damage up to 12 from 10

      Sun Swirl (EX Space)
      • The orbs no longer heals or deals damage
      • Area damage up to 14 from 8
      • Area healing up to 18 from 8

      [size=125]Alchemist[/size]

      Clarity Potion (EX Q)
      • Blind duration down to 2.4s from 2.8s
      • Time until impact up to 0.5s from 0.35s

      Deadly Injection (R)
      • Casttime up to 0.5s from 0.4s

      [size=125]Ranid[/size]

      Frog Leap (Space)
      • Damage down to 20 from 24
      • Energy Gain down to 8 from 12
      • This spell is now properly aborted if the Ranid is hit by a CC effect such as Fear or Tornado Call in between leaps
      • Can no longer hit 2 or more bloodlines with the same jump (Notice that you can still hit 2 bloodlines, 1 with each jump but you can’t hit several bloodlines if they stand close together with the SAME jump)

      Toxic Bomb (E)
      • Time until impact up to 0.8s from 0.7s

      [size=125]Spearmaster[/size]

      Whirlwind
      • The Spearmaster is no longer immune to incapacitating effects but will continue to attack even if he is hit by one

      Javelin (EX M2)
      • Damage down to 20 from 26
      • No longer inflicts Incapacitate
      • Now pulls the target to Spearmasters position instead of the Spearmaster to targets position

      [size=125]Stalker[/size]
      Size up to 6.5 from 6

      Black Dagger (E) - Reworked
      • Damage up to 10 from 6
      • Range up to 96 from 76
      • Casttime up to 0.4s from 0.3s
      • No longer inflicts Nerve Poison
      • Now inflicts Cloak of Darkness; Target becomes invulnerable, immaterial, invisible and unable to use abilities, reduces movement speed by 15%. Deals 16 damage and inflicts Slow on nearby allies of the target when the effect ends. lasts for 2s.

      Shadow Hunt (F)
      • Attacking the same target again after using Deviate reduces the bonus damage by 4 down to 0 bonus damage after 2 attacks, attacking a new target resets the bonus damage.

      [size=125]Ravener[/size]
      Size down to 6.5 from 7

      [size=125]Reaver[/size]

      Parry (R)
      • Grips / Pulls triggered by projectile attacks no longer triggers when parried
      • No longer applies Astronomers Sun Shadow debuff when parrying Astronomers melee attack

      Roundhouse Kick (E)
      • Incapacitate duration down to 1.8s from 2s

      Dragoon Strike (Space)
      • Time before impact up to 0.55s from 0.45s

      Vigilance (EX R)
      • Damage reduction removed (Damage from enemy sources, Reaver still deals less damage himself during the effect)
      • Haste up to 25% from 20%

      Drunken Haze (Q)
      • Now reduces damage and healing done by 33% instead of lowering attack speed by 33% (Drunken Haze was supposed to reduce Attack Speed by 20% from patch 1.1 but apparently that changes never went through, however Attack Speed slow is a lot stronger than weaken effects since it also increases the time it takes for a player to cast certain CC abilities as well as using escapes so we're keeping the value at 33% when converted into weaken)

      [size=125]Glutton[/size]

      Crushing Strike (MB1)
      • Armor break now increases all damage taken by 6% per stack instead of Melee damage (6%) Projectile damage (4%)

      [size=125]Guardian[/size]

      Intervene (Space)
      • Armor break now increases all damage taken by 15% instead of Melee damage (15%) Projectile damage (10%)

      Chain Heal (R)
      • Can now heal for a maximum of 45/40/35 per target
      • Can now only heal the same target once

      [size=125]Thorn[/size]

      Mushrooms Spore (E) - Reworked
      • Now deals 8 damage and inflicts Entangle on impact

      Entangle
      Incapacitates target, deals 4 damage and heals Thorn 4 health every 0.8s, lasts up to 2.4s. Damage breaks this effect. The damage source that breaks the effect is reduced by 50%.

      Death Spore (EX E)
      • Weaken factor down to 50% from 75%
      • Duration up to 3s from 1.5s

      [size=125]Inhibitor[/size]

      Woje (EX Space)
      • The incapacitate effect now breaks dealing 4 extra damage if the same target is hit twice by this spell

      Rune Shield (R)
      • Now incapacitates enemies instead of stuns

      ---

      For more information about the Grimrog, Replays and Season 2, check out the May Developer Update!


      astro changes sind strange, R gefällt mir eigentlich ziemlich gut, der space nerf dagegen meh (
      thorn change epic, endlich n ordentlicher disable,der leech als zusatzprotection ganz nice
      seeker multishot rework auch ganz nett, blitz nichmehr doublecastbar auch wichtig, hatte vorher schon fast zu viel control, hat jetz immer noch viel aber nicht mehr ganz so krass
      #kumpel.dota
    • find den change auf R von Astro ganz gut .. mich hat der scheiß immer total abgefuckt .. space nerf .. hm ja .. kp astro is einfach gut stark zurzeit deswegen der hate .. Guardian Heal nerf mag ich auch nit << .. nomand nerf wurde ma zeit ..


      Neuer Healer inc direkt mal zulegen und absuchten .. hab sein skill set schon ma angeschaut .. find ihn mega stark :>
    • find den nomadnerf recht seltsam.
      Wann hat man denn schonmal ne nomad gesehn 0o?
      War fast immer der einzige, sonst hat man fast alles gesehn.
      "returning boomerangs deal 40%less dmg" wtf? machen doch eh schon weniger schaden, wenn man ihn gehittet hat. und jetzt nochma weniger, wenn man mühselig so läuft, dass er nochmal hittet.
      Naja, spiele eh kaum noch^^
    • nomad hat man im highlvl-play sogar ziemlich oft gesehn, fast so oft wie alchi

      astro zu stark? warum gabs dann in den letzten ~30 finals aller turniere insgesamt ca. 2 teams die astro gespielt haben? alle anderen alchi bp oder herald (pomp meist nur mit dualseeker lameshit)
      astro is im 2on2 extrem stark, aber das spiel sollte um 3on3s gebalanced werden, sk hat gestern von alchi auf astro geswitcht und im endeffekt haben sie dann das final auch verloren obwohl jackazzm sicke moves rausgehaun hat
      #kumpel.dota